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Showing posts with the label UC Denver ILT

Another Blog Post About CARP. This Time It’s Personal!

https://www.pressdemocrat.com/news/2187718-181/some-fishermen-complain-that-carp CARP, not referring to a fish, but rather it’s an acronym for Contrast, Alignment, Repetition, Proximity. Sometimes referred as CRAP! Or so I have found by doing a brief search for CARP on Google. There are already so many great resources out there describing CARP, however I first learned about it in Presentation Zen: Simple Ideas on Presentation Design and Delivery by Garr Reynolds  (2008). Check out the .pdf describing CARP from pages in “Presentation Zen.” Somehow I managed 5 years of design school in the early 2000’s without hearing about this acronym. It’s likely the acronym did not reach the height of popularity until after I graduated. Nevertheless, I entered design school for ILT grad studies in the twenty-teens and picked up where I left off in Joni Dunlap’s “ Creative Designs” course . These CARP principles were already burned into my brain but one has always stuck out for m...

Learning Reflections of Games & Learning Part 2

Understanding of games and learning During cycles 4-5 in the Games & Learning course at UC Denver , the way in which I think about games, gaming cultures, and affinity spaces have been transformed. Most of the research conducted during this phase has been on gender issues surrounding gaming culture. Topics about gender in game cultures are interesting to me for several reasons. Firstly, I am a white male who is privileged to be positioned in gaming culture as the dominant “norm.” However I do not identify with dominant white heteronormative culture. None the less, just by being present in some gaming communities, one could assume that I would or could perpetuate sexist or biased notions by being privileged as such. Because of this, it is very important that I do understand these issues. And as an educator, especially in settings where I may be implementing game based learning scenarios, it’s critical to exemplify fairness and equali...

Crafting Accessibility and Affinity Spaces, What I Learned by Playing Hearthstone

What are Play Journals? As part of the Games and Learning course and study with University of Colorado Denver Information and Learning Technologies Master’s program, students will participate in both shared and individual play sessions. These play sessions are part of “learning by doing” and reflection necessary to understand what it means to be a learner through playing games. The play journals are a synthesis of scholarship and reflection on play per the chosen game. Playing Hearthstone Hearthstone is a single player, card, turned based, strategy game that can be played against an artificial intelligence (AI) opponent, in “Solo Adventures.” It can also be played against other players over the internet including friends on your Battlenet list. Hearthstone is available on a computer and most mobile devices making it very accessible, and it’s free to play! Playing the game in solo mode will initially unlock cards and other heroes. This serves as a sort of tutorial that mus...

The Everyday Remix Practices of Teachers: A Critique of Christopher Emdin: Hip-Hop and the Remix of Science Education

Christopher Emdin: Hip-Hop and the Remix of Science Education UC Denver digital storytelling students wishing to comment on this critique:   Although I would love it if everyone had the time to watch the full youtube video, you can get ‘the just’ of this remix practice within 5-10 minutes of watching if you would like to participate in comments. Please don’t shy away because of the length of the video. Critique Format As part of the continued practice in digital storytelling, in INTE 5340 MA ILT at CU Denver, I will consume digital stories and offer critiques. Until now the course has focused on Jason Ohler’s assessment traits as criterions to assess stories. For the remainder of the critiques in the course, I will focus on “everyday remix practices” as described in the Lankshear and Knobel text New Literacies: Everyday Practices and Social Learning Third Ed by Colin Lankshear and Michele Knobel , on pages 127-140. Introduction In efforts to transition and answe...

New Literacies and Creativity are Intertwined: A Chapter 1 Response to Lankshear and Knobel

Background As a primer to UC Denver’s INTE 5340 Digital Storytelling course, I decided to take my professor’s advice and begin an early read of the course text New Literacies: Everyday Practices and Social Learning by Colin Lankshear and Michele Knobel . Source: Amazon.com When the book arrived three weeks ago I was intrigued to see a cover with what looks like web interfaces and digital icons for different social media platforms. I can honestly say that I could only identify half of the icons on the cover and only regularly use a couple of the platforms. I didn’t have a Twitter account until a couple of weeks ago and I have only used Facebook for a year. Never the less, I was excited to learn about these ‘new literacies’ and perhaps face the fact that in terms of literacy, in this context, I am in some ways ‘illiterate.’ In conjunction with the course text for course work in INTE 5340, students focused on a theme of one’s choosing based on personal interest. As an inst...

Where The Ocean Meets The Sky Meets The Land

Image Crop of Panoramic DS106 Surreal Panorama  VisualAssignments, VisualAssignments1330  I have been fascinated with surrealism art since I first learned about it when I was in highschool (1998). I was captivated by the works of Rene Magritte and Salvador Dali among several other incredible surrealists. What is interesting about surreal art, is that it often times combines photorealistic qualities to give a sense of realism yet something isn’t quite right with the juxtaposition of the elements in the scene. The viewer gets an odd sense of an alternate reality or dream like state. The inspirational works of surrealism provides a creative lens to the tangible world, and the world of visual arts. Rough Concept Sketch The works of Magritte has had such a profound impact on my interest in art, I chose to pay homage to the influence by focusing on the “water” and “clouds” in the scene I created. Many memorable works of Magritte include manipulation of clouds and ...
Now introducing the official Designing to Learn website!  I started this website as part of the ILT MA program at the University of Colorado Denver. I will be posting on both the website and this blog assignments and interests in instructional design. You can read all about the program here: MA, Information and Learning Technologies with emphasis in Instructional Design and Adult Learning