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Showing posts with the label interior design

VR ‘Redefining’ How We Design

SAMR: REDEFINITION. Image courtesy of Christina Moore 2017. In recent years virtual reality (VR) technologies have gained popularity for enhancement of a myriad of industries and experiences. It’s hard to dispute VR has the potential to transform. It’s exciting to consider exploring these technologies for the purpose of education, but before putting VR into practice in the classroom, it’s important to apply the study of theory to VR potential. The SAMR model (substitution, augmentation, modification, and redefinition) is a great way to apply rather basic theory to VR tech. Although it’s possible VR practitioners and learners can traverse SAMR, based on how VR is used, “redefinition” may be the most impactful way to demonstrate use of these technologies for learning. Redefinition, in regards to SAMR, refers to the ability for technology to “create tasks and ways of learning that were previously inconceivable.” (Technology Is Learning 2014) From the perspective of a CAD and Int...

Design Sketching With Traditional Mediums

Finished Sketch Yes I still use markers on occasion! Every so often I really get the urge to remove myself from the computer and draw with traditional mediums. For some drawing with markers and pencils as traditional design mediums comes naturally. For others CAD is their main means of communicating design. Whatever the case, drawing with hand techniques is still relevant and useful especially when communicating quick sketches and ideas. Sometimes on the fly, and sometimes with the client present. You would be amazed at how much progress you can make with your client if you would take the time to sit and draw with them as a co-designer of the space you are trying to create. This example shown is from a demo I gave to my interior rendering class. It is from one of the books we refer to called  Color Drawing: Design Drawing Skills and Techniques for Architects, Landscape Architects, and Interior Designers 3rd Edition  by Michael E. Doyle Ink Drawing I also includ...

How To Render a Realistic Interior in Photoshop

Finished Rendering See the full tutorial here! In this tutorial doc I walk through how I rendered an interior in Photoshop with an exported line drawing from Sketchup. I’ve found many people are looking to add some extra flair to their 3D drawings or learn how to completely render their sketch in Photoshop. This tutorial should serve both, but mostly shows how one can create a realistic interior in Photoshop without having to texture everything in 3D software.   Line Drawing + Materials I’ve included both the original line drawing with material references as well as the finished rendering. What do you think? What unique ways do you use Photoshop to create or enhance your renderings?

Mapping Textures to Complex Surfaces in Sketchup

Ever wanted to know how you can make textures and patterns look "right" on complex surfaces in Sketchup? This little document I made shows you how. Enjoy! See the full doc here:  http://issuu.com/kirklunsford/docs/mapping_textures-complex-sketchup_0