Thursday, October 15, 2015

A Tribe of Designers: Designing To Learn Networked Learning Space

After last week’s discussion and exploration in “tribes” by review of two articles by Jeff Goins: Finding Your Tribe May Be the Hardest Thing You Do, and Three Important Steps to Building a Killer Tribe, and another Ted talk by Seth Godin The tribes we lead, I think I am ready to apply these concepts to the networked learning space project. The NLS that will be created for course work in INTE 5665, and out of personal and professional interest, is Designing To Learn. Designing To Learn network provides resources to engage and motivate members to be productive by learning through practicing design. I do believe there is a need for organized and directed multi-discipline study of design as we move through this century.

Firstly, I think this network is helpful for anyone trying to engage and communicate effectively in web 2.0 practices such as blogging, creating a website, creating a logo, and a whole host of artistic and creative things typical educational paths has not lead one to be proficient in. Secondly, those who are learning about design, which should be just about everyone who does design for a living, or those who are enrolled in college for design, should be looking for inspiration from multiple sources outside of their niche disciplines. Additionally, knowledge and skills needed to be successful in design in the 21st century cannot be obtained through typical education. The needs of society and the rate of change in the design disciplines is beyond the scope of courses for credit. In other words, successful designers should be connected to communities of inspiration and practice.

To help myself clarify my own intentions for the “tribe” I intend to create, I will look for guidance in Jeff Goins 3 Steps:

1. Be as personal as you can be...

I’m going to be honest, I don’t really share too many personal things to the world via social media. I may be guilty of a couple “fur baby” pictures and rants about racism and equality on Facebook, but other than that I try to keep my personal stuff out of the limelight. However I think when it comes to my own successes and failings as a designer and student I’m an open book. I’ve definitely been feeling the burn lately with being an instructor and designer AND grad student. I’m willing to share what I can without breaking professional boundaries.

2. Stay relevant to your audience…

This one is tricky. What I think is relevant may not be to the community. Because many of the entries to the community may be selected and curated by me, I intend to follow what I see trending and post more things like that. For now I intend to mix it up and pull from many resources until I find what sticks. The other challenge with relevancy is feedback. I’m still wondering about all the different ways I can get the community involved with feedback, other than “liking” something. This may result in finding a niche for this community that I did not expect.

3. Create mouth-watering anticipation…

Another challenge. How can this be done? I think first and foremost people can anticipate new posts to the community at least every other day in order to keep them engaged. Perhaps I can create weekly tutorials and freebies like downloadable Photoshop brushes, 3D assets, and drawing demos. Of course this takes a lot of time, but I’m hoping my dedication would be reciprocated by the community.

So what do you think? Are you ready to join this tribe?

Tuesday, October 13, 2015

Design Sketching With Traditional Mediums

Finished Sketch
Yes I still use markers on occasion! Every so often I really get the urge to remove myself from the computer and draw with traditional mediums. For some drawing with markers and pencils as traditional design mediums comes naturally. For others CAD is their main means of communicating design. Whatever the case, drawing with hand techniques is still relevant and useful especially when communicating quick sketches and ideas. Sometimes on the fly, and sometimes with the client present. You would be amazed at how much progress you can make with your client if you would take the time to sit and draw with them as a co-designer of the space you are trying to create.

This example shown is from a demo I gave to my interior rendering class. It is from one of the books we refer to called Color Drawing: Design Drawing Skills and Techniques for Architects, Landscape Architects, and Interior Designers 3rd Edition by Michael E. Doyle
Ink Drawing
I also included the scan of the ink drawing. I often use print outs of my scans as rendering practice to check color combinations. Show us how you render with hand techniques. Visit Designing To Learn G+ community and share your work!

The drawing shown in this post was created with the following process:
  1. Light pencil sketch, darken after checked for accuracy, focus on contours.
  2. Overlay pencil sketch with vellum and create a thin line drawing in pen.
  3. Use markers to define value and color hue. Start with light and work to dark.
  4. Apply colored pencil to add additional highlights and shade where needed.
*Remember to apply marker first. Colored pencil wax can act as a resist to marker inks!

How To Render a Realistic Interior in Photoshop

Finished Rendering

See the full tutorial here!

In this tutorial doc I walk through how I rendered an interior in Photoshop with an exported line drawing from Sketchup. I’ve found many people are looking to add some extra flair to their 3D drawings or learn how to completely render their sketch in Photoshop. This tutorial should serve both, but mostly shows how one can create a realistic interior in Photoshop without having to texture everything in 3D software.
Line Drawing + Materials
I’ve included both the original line drawing with material references as well as the finished rendering. What do you think? What unique ways do you use Photoshop to create or enhance your renderings?